

The Perception attribute determines characters' 'Sequence' number, which then determines the order of turns in combat characters with a higher statistic in this attribute will be placed at an earlier position in the sequence of turns, and subsequently get new turns earlier. Players may equip at most two weapons, and the player can switch between them at the click of a button. Unarmed attacks offer many attack types, including 'Punch' and 'Kick'. 'Melee' (hand to hand) weapons typically offer multiple attack types, such as 'Swing' and 'Thrust' for knives. Different actions consume different numbers of points, and the maximum number of points that can be spent may be affected by such things as chems or perks. The game uses an action point system wherein, each turn, multiple actions may be performed until all points in the pool have been expended. Non-combat portions of the game are typically played in real-time.Ĭombat in Fallout is turn-based. Players will encounter hostile opponents (if such encounters are not avoided using stealth or persuasion), in which case they and the player will engage in combat. The player's actions may ultimately dictate the ending of the game, or what future story or game-play opportunities are available. Fallout deviates from most role-playing video games in that it often allows for the player to complete tasks in multiple ways, allowing for solutions that are unconventional or contrary to the original task, in which case the player may still be rewarded. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. GAMEPLAY: Game-play in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. It was followed by a number of sequels and spin-off games, the Fallout series. The game was critically acclaimed and a financial success. It was initially intended to use Steve Jackson Games' system GURPS, but Interplay eventually used an internally developed system SPECIAL. The protagonist of Fallout is an inhabitant of a Vault, long-term shelters, who is tasked to find the Water Chip to save other dwellers from water shortage.įallout is considered to be the spiritual successor to the 1988 role-playing video game Wasteland.


The game has a post-apocalyptic and retro-futuristic setting, in the aftermath of a global nuclear war in an alternate history timeline mid-22nd century. Fallout: A Post Nuclear Role Playing Game is an open world role-playing video game developed and published by Interplay Productions in 1997.
